links for 2009-03-25
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cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same API, but instead of using python it uses objective-c.
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Working with Blackberry SDK in eclipse on a mac, while testing in windows running in Parallels
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Build Native Blackberry apps natively on a Mac… using Maven! « Can’t see nothing but the source codeBuilding a blackberry app natively on a mac
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